Justin Yu
Aspiring software engineer and current MIT student (class of 2025).
I want the ability to make software that I think should exist in the world. Right now, for me this means projects related to Tetris. I’ve been a top NES Tetris player for years and have achieved several historic accomplishments, like placing 2nd at the 2022 Classic Tetris World Championships and becoming the first person to reach the game’s glitched levels. I occasionally stream my gameplay on Twitch, and even more occasionally upload highlights and technical content on Youtube.
Tetris also happens to be a weirdly good starting point for just about anything software related: through this game I got my start in fullstack development, learned game hacking (6502 assembly!), dabbled in AI, and even reverse engineered some exploits. To me, this is because Tetris is ultimately defined by its community, and their needs/desires are inherently complex and versatile. In my spare time, I enjoy climbing, eating weird food, and listening to weird music.